Technology Electives at Armstrong
(Not all courses are offered every semester)
Courses offered at Armstrong
Audio Visual, Arts, and Communications
Students will explore how they communicate through various forms of technology. They will also investigate how computers can be used to create and manipulate images using photo editing software, design using 3D modeling software, tell stories with animation, and communicate their interests through the medium of podcasting. While doing fun and engaging activities, students will also discover the skills needed for college and career readiness, learn about the labor market, and develop skills for success in the workplace.
Information and Computer Technology
Students explore the technology behind computer software and hardware, create web pages using HTML, build and program Lego robots, program computers to make animations and interactive games, and learn how to effectively use presentation software to communicate their ideas. While doing fun and engaging activities, students also discover the skills needed for college and career readiness, learn about the labor market, and develop skills for success in the workplace.
Fundamentals of Computer Science (High School Credit)
Fundamentals of Computer Science is intended as a first course for those students just beginning the study of computer science. Students will gain an understanding of the principles of computer science through the use of various computing resources while being challenged to think like a scientist. They will be introduced to the Python language and learn to code a computer program. Students will collaborate with their peers and use computer science concepts to access, analyze, and evaluate information needed to solve problems. They will also learn the problem-solving and reasoning skills that are the foundation of computer science.
Gateway to Technology (High School Credit)
Gateway to Technology covers two main topics.
Design and Modeling
Students apply the design process to solve problems and understand the influence of creativity and innovation in their lives. Using design software, students create a virtual image of their designs and produce a portfolio to showcase their innovative solutions.
Automation and Robotics
Students trace the history, development, and influence of automation and robotics as they learn about mechanical systems, energy transfer, machine automation, and computer control systems. Students use the VEX Robotics platform to design, build, and program real-world objects such as traffic lights, toll booths, and robotic arms.